Posts Tagged ‘ Download ’

Privates

Description

A fun and a bit rude platform game which addresses sexual health issues

BIOLOGY LESSON??:

You know how you wouldn’t write a history essay based on your experiences playing a World War II shooter? Well, Privates is a bit like that – while the action takes place in and around peoples’ parts, the anatomy is in no way biologically accurate. We’ve had to make loads of concessions in order to make the game fun to play. There’s still loads of important stuff to take from Privates. Just be sensible about which bits, eh?

Age?

16+

Where can I get it?

Download from http://www.e4.com/game/privates.html

Science Supremo

Science Supremo: Clinical Trials is a prototype game designed for the classroom that offers young people studying the new GCSE Science curriculum an opportunity to get a feel for what it means to be a scientist and to understand the interplay between science and society.

Students take on the role of scientists working in modern drug development, taking a new drug through clinical trials to assess its effectiveness in treating tuberculosis. The game is structured to enable groupwork in the classroom, collaborative problem solving and discussion, and gives the teacher a central role as a ‘learning croupier’, enabling a variety of teaching methods and lesson plans to be used, in exploring what it means to be a scientist.

Science Supremo: Clinical Trials is a collaboration between DESQ and the Centre for Science Education at Sheffield Hallam University. This stage of development has received support from the Wellcome Trust People’s Award, and the project has previously received support from The Digital Science Initiative, a Wellcome Trust/Nesta funded project.

Age
12+

Where can I get it?
Play online or download at; http://www.desq.co.uk/science/

Institute of Physics games

Four brand new interactive games are now available to use in your teaching of energy and space to 13-16 year olds. These games are designed to help students to engage with the physics they need to use to solve problems and win the games.

SimEnergy 1

In this game the challenge for players help a family stay warm through the worst winter on record. SimEnergy 1 simulates the factors involved in insulating a building and makes it more fun to learn the physics by taking an enquiry approach. Each round poses a different challenge for pupils to investigate: Round 1- What everyday habits can you change to reduce heat loss? Round 2 – Where is most heat lost from a building? Round 3 – Which forms insulation are the most cost effective? Successful players in round 3 can be awarded an ‘eco-certificate’.

SimEnergy 2

Like ‘The Sims’, you are looking after a family and keeping their home supplied with electricity. In this scenario, the government has set a carbon dioxide quota for each household, so limiting their contribution to climate change. The player has to invest in renewable sources of electricity so that supply can match the family’s demand. Along the way, the player will find out which ones are cost effective and their advantages and disadvantages. The main goal is to survive four months, but you can only install one renewable per month. Your supply from renewables is initially topped up using electricity from the grid, but because of the CO2 quota, this may run out before the four months are up.

SimSpace

SimSpace is a game-based learning resource where players take on the role of space scientists, scouting the skies for Near Earth Objects (NEOs) that may pose a risk to life on Earth. The premise is that planet Earth is overdue a major impact from an asteroid or comet, and players are leading the effort to detect any NEOs heading our way. SimSpace can be played in small groups, by individuals or used in a whole class setting and is accompanied by comprehensive teacher support resources, handouts and suggested lesson ideas

SimSound

In this game, players get the opportunity to style a real, working rock band and work on their recordings. Players are presented with some wrinkles in the recorded sound that they have to iron out. On their way, they will learn how to analyse wave forms and use recording packages (in this case Audacity) to look at, interpret and manipulate sound waves.

Age
12-16

Where can I get it?
Download the games from;
http://www.iop.org/activity/education/Projects/simphysics/page_25851.html

DoomED

Description

DoomEd is a single-player first person shooter learning game that combines science and history with FPS action, taking players through the horror of bio-terrorism and WWII chemical experimentation gone wrong.

The backstory mixes factual content (the WW2 experiments at Porton Down, Chemical Defence Experimental Station, ‘urban exploration’ in disused London underground stations) with fiction and fantasy (a lost labyrinth populated with human mutants and military personnel who believe the war is still going on).

The action is set in the labyrinth of lost London underground stations and tunnels that have not been in operation for over fifty years. The game follows the conventions of FPS gameplay – interweaving between orientation/exploration and action/warfare with mutants but replacing puzzles with science-based problems and puzzles, drawing on appropriate aspects of the KS4 science curriculum.

DoomEd is a learning and games research project fromDESQ and University of Wolverhampton School of Education.

Age
16+
As a First Person Shooter this game contains violence which may not be suitable for all learners
The game is based on the video games Half Life and Half Life 2, Both of which have a Cert 15 Classification

Where can I get it?
Download the game from;  http://www.desq.co.uk/doomed/

Food Force

Description

In this arcade style game produced by the United Nations World Food Programme (WFP), player have to help distributr food in a famine affected country and help it to become self sufficient.  Throughout the course of the game players have to produce a balanced diet on a budget and invest in training for issues such as nutrition and HIV/AIDS treatment

Age Range

12 to adult

Where can I get it?

Download from http://www.foodforce2.com/

Immune Attack

Description

You must navigate a nanobot through a 3D environment of blood vessels and connective tissue in an attempt to save an ailing patient by retraining her non-functional immune cells.  Along the way, you will learn about the biological processes that enable macrophages and neutrophils – white blood cells – to detect and fight infections

Age Range

12 to adult

Where can I get it?

Download from http://www.fas.org/immuneattack/